Wednesday, June 11, 2014

Win-Lose Screens in Hidden Object Games

Adding the win and lose screens in hidden object and any kind of game helps to make the game complete. It gives the player a sense of accomplishment when he/she wins the game and, on the other hand, makes the player want to try again if he/she wasn't successful in winning the game. It is all about motivation, and we try to motivate our learners as educators and our players as game designers. If at first you don't succeed, try, try, again--is the old adage. I can relate to that, so can the player who keeps attempting to win or keeps re-playing the game if it is enjoyable--mission accomplished!

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