Thursday, June 12, 2014

Adding Game Ingredients--Hidden Object Game

I had several problems as I added game ingredients to my hidden object games and I gave up a few times as I was working on the game ingredients. I looked at several of the game ingredients to try to decide what I wanted to add to my game. Some of them looked to be a little too much for me to try to deal with but I wanted to have a good game. I added some background music and that made my fla file so large that I had to compress it to get it to upload to the wiki, and it doesn't show that I have 100% completion on my lessons. I don't like that, but there's nothing that I can do about it unless I remove the music or change it. It is only a minute long and it goes well with the game, so I don't think I am going to do that. I really had difficulty trying to complete the custom cursor lesson, and I usually have no problems with this lesson, but the difference was that it was for a game written in 3.0 script rather than the 2.0 script that I am more familiar with. I worked a couple of hours on it. I finally got angry and moved on to another lesson and had no better luck since it was also written for a 2.0 script. It just doesn't work the same for the game and I can't figure out the context to change in my coding. Maybe when I get good enough I will be able to convert it myself, but that will be in the future sometime if ever. After giving it some rest, I decided to tackle it again. I hate to let something get the best of me. I found a tutorial on the internet and made some changes to it in my game, and it works! Woo-hoo!!! Mission Accomplished. I am proud to say I have a custom cursor that is fully functioning in my hidden object game. Hopefully, if you have to add a custom cursor, the code for 3.0 will be on the wiki by that time. If not, don't give up! If I can do it, you can too:)

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